Digital Narrative Games

First Game: BBC Syrian Refugees

+ Feeling while playing the game:
In the beginning of the game, I felt that it was really inappropriate to be creating a game out of the Syrian Crisis, which is one of the biggest crisis of our time. However, at the end of “journey” – “game” I felt (a fraction) of the complexity that Syrians feel on a daily basis.

+ What I learned: I learned that Syrian are faced with tremendous hopelessness and that it is very hard to be able to be sain and take right decisions while at the same time protect their selves and their loved ones.

+ Suggestion for improving the game: Changing the name of the game “Syrian: Choose Your Own Escape Route” I felt it was inappropriate. Maybe naming it: The Syrian Crossing to Safety”

Second Game: Spent

+ Feeling while playing the game: Like the game above it really puts you in the shoes of the person living in these harsh conditions and the difficult choices they must take.

+ What I learned: That it’s easy to say that its the fault of the poor that they are poor. However, the game shows you the difficult choices they have to take and how unlucky they are even when taking the right choices.

+ Suggestion for improving the game: It would be interesting to make the same game but focused on the Egypt rather than the United States.

Third Game: There’s A Party Going On …

+ Feeling while playing the game: I felt that the game was made for freshmen or younger people because the I already knew information mentioned in the game.

+ What I learned: I just learned the figures of alcoholism in the United States.

+ Suggestion for improving the game: Rather than slides using the same model as the Spent game.

Fourth Game: The Voter Suppression Trail

+ Feeling while playing the game: I did not feel that I was put in the shoes of the people affected as the games above.

+ What I learned: I learned that votes are held during working days and many employers are not flexible letting their employees stand in line for a long time to vote.

+ Suggestion for improving the game: Making it a bit longer with more information to better understand all angles of the issue.

Fifth Game: Activate

+What I learned and the feeling while playing the game: I felt that the game shows you in a way that by volunteering in whichever movement you can grow the movement, help out your community, as well as, make a change in the world.

+ Suggestion for improving the game: Making a little bit shorter and fewer objectives as it is time-consuming.

Reflection on the five games:

While playing these games I felt that some games were more interesting and educational like the Syrian Refugee journey, split, and activate. However, the voter suppression trail and there’s a party going on were not as interesting. Also, the quality of design and developing of Spent was the best, on the other hand, the worst in terms of quality and design was there’s a party going on …

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